Tunnel d'évasion (Murders at Karlov Manor)
Tunnel d'évasion back
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Tunnel d'évasion

Terrain

, sacrifiez le Tunnel d'évasion : Cherchez dans votre bibliothèque une carte de terrain de base, mettez-la sur le champ de bataille engagée, puis mélangez.
, sacrifiez le Tunnel d'évasion : Une créature ciblée de force inférieure ou égale à 2 ne peut pas être bloquée ce tour-ci.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once a creature with power 2 or less has been blocked, Escape Tunnel’s last ability won’t cause it to become unblocked.
If the target creature’s power is increased to 3 or greater after Escape Tunnel’s last ability is activated but before it resolves, the ability doesn’t resolve. However, if instead the creature’s power is increased to 3 or greater after the ability resolves, it still can’t be blocked that turn.
Once a creature with power 2 or less has been blocked, Escape Tunnel’s last ability won’t cause it to become unblocked.
If the target creature’s power is increased to 3 or greater after Escape Tunnel’s last ability is activated but before it resolves, the ability doesn’t resolve. However, if instead the creature’s power is increased to 3 or greater after the ability resolves, it still can’t be blocked that turn.
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Land