Marktwachen-Phantom (Murders at Karlov Manor)
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Marktwachen-Phantom

Kreatur — Geist, Detektiv

Immer wenn eine andere Kreatur mit Stärke 2 oder weniger unter deiner Kontrolle ins Spiel kommt, erhält das Marktwachen-Phantom Flugfähigkeit bis zum Ende des Zuges.

2/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Marketwatch Phantom’s ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, Marketwatch Phantom will still gain flying until end of turn.
Marketwatch Phantom’s ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, Marketwatch Phantom will still gain flying until end of turn.
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