L'Elfo che Sussurra alle Siepi
Creatura — Detective Druido Elfo
Puoi scegliere di non STAPpare L'Elfo che Sussurra alle Siepi durante il tuo STAP.
, , Raccogli prove 4: Una terra bersaglio che controlli diventa una creatura Cinghiale Pianta 5/5 verde con rapidità fintanto che L'Elfo che Sussurra alle Siepi rimane TAPpato. È ancora una terra. Attiva solo come una stregoneria. (Per raccogliere prove 4, esilia carte con valore di mana totale pari o superiore a 4 dal tuo cimitero.)
, , Raccogli prove 4: Una terra bersaglio che controlli diventa una creatura Cinghiale Pianta 5/5 verde con rapidità fintanto che L'Elfo che Sussurra alle Siepi rimane TAPpato. È ancora una terra. Attiva solo come una stregoneria. (Per raccogliere prove 4, esilia carte con valore di mana totale pari o superiore a 4 dal tuo cimitero.)
0/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Hedge Whisperer leaves the battlefield before its activated ability resolves, the target land won’t become a creature at all.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
Rulings
If Hedge Whisperer leaves the battlefield before its activated ability resolves, the target land won’t become a creature at all.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
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