白熱する追跡

エンチャント

白熱する追跡が戦場に出たとき、対戦相手がコントロールしているクリーチャー1体を対象とする。それに容疑をかける。白熱する追跡が戦場にあるかぎり、そのクリーチャーは使嗾されてもいる。
あなたのターンの戦闘の開始時に、2人以上のプレイヤーがゲームに敗北していた場合、ターン終了時まで、使嗾されていたり容疑をかけられたりしているすべてのクリーチャーのコントロールを得る。それらをアンタップする。ターン終了時まで、それらは速攻を得る。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Hot Pursuit’s second triggered ability causes you to gain control of all creatures that are goaded, suspected, or both. You don’t have to make any choices.
Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected.
If a creature is already suspected, suspecting it again won’t have any effect.
If Hot Pursuit leaves the battlefield before its first triggered ability resolves, the target creature will become suspected, but it won’t become goaded at all.
When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
Hot Pursuit’s second triggered ability causes you to gain control of all creatures that are goaded, suspected, or both. You don’t have to make any choices.
Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected.
If a creature is already suspected, suspecting it again won’t have any effect.
If Hot Pursuit leaves the battlefield before its first triggered ability resolves, the target creature will become suspected, but it won’t become goaded at all.
When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
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