Florian, Herdeiro dos Voldaren
Criatura Lendária — Vampiro Nobre
Iniciativa
No início de sua fase principal pós-combate, olhe os X cards do topo de seu grimório, sendo X o total de pontos de vida perdidos por seus oponentes neste turno. Exile um daqueles cards e coloque o restante no fundo de seu grimório em ordem aleatória. Você pode jogar o card exilado neste turno.
No início de sua fase principal pós-combate, olhe os X cards do topo de seu grimório, sendo X o total de pontos de vida perdidos por seus oponentes neste turno. Exile um daqueles cards e coloque o restante no fundo de seu grimório em ordem aleatória. Você pode jogar o card exilado neste turno.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Damage dealt to a player causes that player to lose that much life.
Florian's ability checks only how much life opponents lost during the turn, not by how much their life totals decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before Florian's ability resolves, you'll look at the top two cards of your library.
If an opponent loses life and subsequently loses the game before your postcombat main phase, Florian's last ability counts that loss of life.
If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Florian's last ability triggers at the beginning of each of them.
You get a postcombat main phase even if no creatures attacked during a turn. Florian's last ability will trigger.
If an opponent loses life but Florian leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.
You must pay all costs and follow all timing rules for cards you play with Florian's last ability.
Florian's ability checks only how much life opponents lost during the turn, not by how much their life totals decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before Florian's ability resolves, you'll look at the top two cards of your library.
If an opponent loses life and subsequently loses the game before your postcombat main phase, Florian's last ability counts that loss of life.
If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Florian's last ability triggers at the beginning of each of them.
You get a postcombat main phase even if no creatures attacked during a turn. Florian's last ability will trigger.
If an opponent loses life but Florian leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.
You must pay all costs and follow all timing rules for cards you play with Florian's last ability.
Rulings
Damage dealt to a player causes that player to lose that much life.
Florian's ability checks only how much life opponents lost during the turn, not by how much their life totals decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before Florian's ability resolves, you'll look at the top two cards of your library.
If an opponent loses life and subsequently loses the game before your postcombat main phase, Florian's last ability counts that loss of life.
If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Florian's last ability triggers at the beginning of each of them.
You get a postcombat main phase even if no creatures attacked during a turn. Florian's last ability will trigger.
If an opponent loses life but Florian leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.
You must pay all costs and follow all timing rules for cards you play with Florian's last ability.
Florian's ability checks only how much life opponents lost during the turn, not by how much their life totals decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before Florian's ability resolves, you'll look at the top two cards of your library.
If an opponent loses life and subsequently loses the game before your postcombat main phase, Florian's last ability counts that loss of life.
If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Florian's last ability triggers at the beginning of each of them.
You get a postcombat main phase even if no creatures attacked during a turn. Florian's last ability will trigger.
If an opponent loses life but Florian leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.
You must pay all costs and follow all timing rules for cards you play with Florian's last ability.
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