束手就擒 (Mystery Booster)
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束手就擒

结界~灵气

结附于生物
所结附的生物不能进行攻击或阻挡。
当一个由你操控的载具攻击时,放逐所结附的生物。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

After the enchanted creature is exiled, Caught in the Brights is put into its owner’s graveyard.
If Caught in the Brights leaves the battlefield in response to its triggered ability, the resolving ability will exile the creature Caught in the Brights was enchanting as it left the battlefield.
After the enchanted creature is exiled, Caught in the Brights is put into its owner’s graveyard.
If Caught in the Brights leaves the battlefield in response to its triggered ability, the resolving ability will exile the creature Caught in the Brights was enchanting as it left the battlefield.
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Les tags MCT