standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
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brawl
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paupercommander
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oldschool
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Rulings
If the target creature’s power is greater than 2 as the activated ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 2 after the ability resolves, it still can’t be blocked that turn.
Rulings
If the target creature’s power is greater than 2 as the activated ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 2 after the ability resolves, it still can’t be blocked that turn.
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