Призыв в Могилу (Magic 2012)
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Призыв в Могилу

Чары

В начале шага поддержки каждого игрока тот игрок приносит в жертву существо, не являющееся Зомби.
В начале заключительного шага, если на поле битвы нет существ, пожертвуйте Призыв в Могилу.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a player controls no creatures, or each creature they control is a Zombie, that player does nothing when the first ability resolves.
If there is at least one creature on the battlefield at the beginning of the end step, the last ability won’t trigger. If it does trigger, but a creature enters the battlefield before it resolves, the ability won’t do anything when it resolves. Call to the Grave’s controller won’t sacrifice it.
In a Two-Headed Giant game, Call to the Grave will trigger twice during each team’s upkeep, once for each player. Each of the two players will sacrifice a non-Zombie creature when the ability referring to that player resolves.
If a player controls no creatures, or each creature they control is a Zombie, that player does nothing when the first ability resolves.
If there is at least one creature on the battlefield at the beginning of the end step, the last ability won’t trigger. If it does trigger, but a creature enters the battlefield before it resolves, the ability won’t do anything when it resolves. Call to the Grave’s controller won’t sacrifice it.
In a Two-Headed Giant game, Call to the Grave will trigger twice during each team’s upkeep, once for each player. Each of the two players will sacrifice a non-Zombie creature when the ability referring to that player resolves.
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