Hautwandler
Kreatur — Mensch, Schamane
: Bestimme eines — Bis zum Ende des Zuges wird der Hautwandler zu einem 4/4 Nashorn und verursacht Trampelschaden; oder bis zum Ende des Zuges wird der Hautwandler zu einem 2/2 Vogel und erhält Flugfähigkeit; oder bis zum Ende des Zuges wird der Hautwandler eine 0/8 Pflanze. Aktiviere diese Fähigkeit nur einmal pro Zug.
1/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Skinshifter’s ability doesn’t cause it to lose any other abilities it may have.
You can activate Skinshifter’s ability during any player’s turn, but only once on each turn.
You choose the ability’s mode when you activate it.
No matter which mode you choose, Skinshifter will retain any other card types it may have. For example, if an effect causes Skinshifter to be an artifact in addition to its other types and you activate its ability choosing the first mode, it will be both an artifact and a Rhino creature.
No matter which mode you choose, Skinshifter will cease to have any creature types it previously had. If you activate its ability choosing the first mode, it will become only a Rhino; it’s no longer a Human or a Shaman.
Skinshifter’s ability doesn’t affect its copiable values. Creatures that enter the battlefield as a copy of Skinshifter will enter as 1/1 Human Shaman creatures.
You can activate Skinshifter’s ability during any player’s turn, but only once on each turn.
You choose the ability’s mode when you activate it.
No matter which mode you choose, Skinshifter will retain any other card types it may have. For example, if an effect causes Skinshifter to be an artifact in addition to its other types and you activate its ability choosing the first mode, it will be both an artifact and a Rhino creature.
No matter which mode you choose, Skinshifter will cease to have any creature types it previously had. If you activate its ability choosing the first mode, it will become only a Rhino; it’s no longer a Human or a Shaman.
Skinshifter’s ability doesn’t affect its copiable values. Creatures that enter the battlefield as a copy of Skinshifter will enter as 1/1 Human Shaman creatures.
Rulings
Skinshifter’s ability doesn’t cause it to lose any other abilities it may have.
You can activate Skinshifter’s ability during any player’s turn, but only once on each turn.
You choose the ability’s mode when you activate it.
No matter which mode you choose, Skinshifter will retain any other card types it may have. For example, if an effect causes Skinshifter to be an artifact in addition to its other types and you activate its ability choosing the first mode, it will be both an artifact and a Rhino creature.
No matter which mode you choose, Skinshifter will cease to have any creature types it previously had. If you activate its ability choosing the first mode, it will become only a Rhino; it’s no longer a Human or a Shaman.
Skinshifter’s ability doesn’t affect its copiable values. Creatures that enter the battlefield as a copy of Skinshifter will enter as 1/1 Human Shaman creatures.
You can activate Skinshifter’s ability during any player’s turn, but only once on each turn.
You choose the ability’s mode when you activate it.
No matter which mode you choose, Skinshifter will retain any other card types it may have. For example, if an effect causes Skinshifter to be an artifact in addition to its other types and you activate its ability choosing the first mode, it will be both an artifact and a Rhino creature.
No matter which mode you choose, Skinshifter will cease to have any creature types it previously had. If you activate its ability choosing the first mode, it will become only a Rhino; it’s no longer a Human or a Shaman.
Skinshifter’s ability doesn’t affect its copiable values. Creatures that enter the battlefield as a copy of Skinshifter will enter as 1/1 Human Shaman creatures.
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