standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The color change does not wear off at end of turn.
You can choose any single color or combination of colors. The valid colors are Black, Blue, Green, Red, and White.
You can choose any single color or combination of colors. The valid colors are Black, Blue, Green, Red, and White.
Rulings
The color change does not wear off at end of turn.
You can choose any single color or combination of colors. The valid colors are Black, Blue, Green, Red, and White.
You can choose any single color or combination of colors. The valid colors are Black, Blue, Green, Red, and White.
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