Chanteur des rivières vives
Créature — ondin et shamane
Flash
Quand le Chanteur des rivières vives arrive sur le champ de bataille, mettez un marqueur « bouclier » sur une autre créature ciblée que vous contrôlez. (Si elle devait subir des blessures ou être détruite, retirez-lui un marqueur « bouclier » à la place.)
Vous pouvez lancer les sorts d'ondin comme s'ils avaient le flash.
Quand le Chanteur des rivières vives arrive sur le champ de bataille, mettez un marqueur « bouclier » sur une autre créature ciblée que vous contrôlez. (Si elle devait subir des blessures ou être détruite, retirez-lui un marqueur « bouclier » à la place.)
Vous pouvez lancer les sorts d'ondin comme s'ils avaient le flash.
3/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
"Shield" is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
"Shield" is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
Rulings
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
"Shield" is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
"Shield" is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
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