Animationsmodul
Artefakt
Immer wenn eine oder mehrere +1/+1-Marken auf eine bleibende Karte, die du kontrollierst, gelegt werden, kannst du bezahlen. Falls du dies tust, erzeuge einen 1/1 farblosen Servo-Artefaktkreaturenspielstein.
, : Bestimme eine Marke auf einer bleibenden Karte oder einem Spieler deiner Wahl. Gib dieser bleibenden Karte oder diesem Spieler eine weitere Marke dieser Sorte.
, : Bestimme eine Marke auf einer bleibenden Karte oder einem Spieler deiner Wahl. Gib dieser bleibenden Karte oder diesem Spieler eine weitere Marke dieser Sorte.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Abilities that trigger when counters are put on a permanent trigger when a permanent enters the battlefield with counters and when a player puts counters on a permanent.
You can pay only once each time Animation Module's first ability resolves. You can't pay more to create extra Servo tokens.
If +1/+1 counters are put on more than one permanent you control at the same time, Animation Module's first ability triggers once for each of those permanents.
You can pay only once each time Animation Module's first ability resolves. You can't pay more to create extra Servo tokens.
If +1/+1 counters are put on more than one permanent you control at the same time, Animation Module's first ability triggers once for each of those permanents.
Rulings
Abilities that trigger when counters are put on a permanent trigger when a permanent enters the battlefield with counters and when a player puts counters on a permanent.
You can pay only once each time Animation Module's first ability resolves. You can't pay more to create extra Servo tokens.
If +1/+1 counters are put on more than one permanent you control at the same time, Animation Module's first ability triggers once for each of those permanents.
You can pay only once each time Animation Module's first ability resolves. You can't pay more to create extra Servo tokens.
If +1/+1 counters are put on more than one permanent you control at the same time, Animation Module's first ability triggers once for each of those permanents.
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