Ranar le vigilant (Kaldheim Commander)
Ranar le vigilant back
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Ranar le vigilant

Créature légendaire : esprit et guerrier

Vol, vigilance
La première carte que vous prédisez à chaque tour coûte à prédire.
À chaque fois que vous exilez au moins une carte de votre main et/ou au moins un permanent depuis le champ de bataille, créez un jeton de créature 1/1 blanche Esprit avec le vol.

2/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

“The first card you foretell” refers to the first one you exile from your hand as part of the foretell special action. It doesn’t refer to a foretold spell you cast from exile.
Exiling a token permanent will cause Ranar’s triggered ability to trigger, as will exiling a permanent you don’t control.
Ranar’s triggered ability triggers only once for each time you exile cards from your hand and/or permanents from the battlefield, no matter how many objects were exiled at the same time.
“The first card you foretell” refers to the first one you exile from your hand as part of the foretell special action. It doesn’t refer to a foretold spell you cast from exile.
Exiling a token permanent will cause Ranar’s triggered ability to trigger, as will exiling a permanent you don’t control.
Ranar’s triggered ability triggers only once for each time you exile cards from your hand and/or permanents from the battlefield, no matter how many objects were exiled at the same time.
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