Volontà dell'Oratore delle Fiamme (Journey into Nyx)
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Volontà dell'Oratore delle Fiamme

Incantesimo — Aura

Incanta creatura che controlli
La creatura incantata prende +1/+1.
Ogniqualvolta la creatura incantata infligge danno da combattimento a un giocatore, puoi sacrificare la Volontà dell'Oratore delle Fiamme. Se lo fai, distruggi un artefatto bersaglio.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If another player gains control of the enchanted creature, Flamespeaker's Will will be put into its owner's graveyard.
You decide whether to sacrifice Flamespeaker's Will as its triggered ability resolves. If it's not on the battlefield at that time, you can't sacrifice it and destroy the target artifact.
If another player gains control of the enchanted creature, Flamespeaker's Will will be put into its owner's graveyard.
You decide whether to sacrifice Flamespeaker's Will as its triggered ability resolves. If it's not on the battlefield at that time, you can't sacrifice it and destroy the target artifact.
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