시간의 현자 (Journey into Nyx)
시간의 현자 back
Cliquez pour retourner la carte
시간의 현자

생물 — 인간 마법사

영웅 — 당신이 시간의 현자를 목표로 주문을 발동할 때마다, 시간의 현자에 +1/+1 카운터 한 개를 올려놓는다.
시간의 현자에서 모든 +1/+1 카운터를 제거한다: 이렇게 제거한 카운터 5개마다, 이번 턴 이후에 추가로 한 턴을 얻는다.

1/1
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
Heroic abilities will resolve before the spell that caused them to trigger.
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
Heroic abilities will resolve before the spell that caused them to trigger.
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Cote
7.08€

Réimpressions

Cartes liées

Liens
Les tags MCT

Synergie