Aerial Assault (Jumpstart)
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Aerial Assault

Sorcery

Destroy target tapped creature. You gain 1 life for each creature you control with flying.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If any creatures were exiled “until” the target creature left the battlefield, those creatures will return before you gain life.
If the target creature is an illegal target by the time Aerial Assault tries to resolve, the spell doesn’t resolve. You won’t gain life. If the target is legal but is not destroyed (most likely because it has indestructible), you will gain life.
Any abilities that trigger as the target creature is destroyed won’t resolve until after you’ve gained life.
If any creatures were exiled “until” the target creature left the battlefield, those creatures will return before you gain life.
If the target creature is an illegal target by the time Aerial Assault tries to resolve, the spell doesn’t resolve. You won’t gain life. If the target is legal but is not destroyed (most likely because it has indestructible), you will gain life.
Any abilities that trigger as the target creature is destroyed won’t resolve until after you’ve gained life.
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0.13€

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