Ghirapur Guide (Jumpstart)
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Ghirapur Guide

Creature — Elf Scout

: Target creature you control can't be blocked by creatures with power 2 or less this turn.

3/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once a creature with power 2 or less has blocked a creature, activating Ghirapur Guide's ability won't change or undo that block.
Once a creature with power 3 or greater has blocked the target creature, changing the power of the blocking creature won't change or undo that block.
Once a creature with power 2 or less has blocked a creature, activating Ghirapur Guide's ability won't change or undo that block.
Once a creature with power 3 or greater has blocked the target creature, changing the power of the blocking creature won't change or undo that block.
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