Thermo-alchimiste (Jumpstart)
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Thermo-alchimiste

Créature : humain et shamane

Défenseur
: Le Thermo-alchimiste inflige 1 blessure à chaque adversaire.
À chaque fois que vous lancez un sort d'éphémère ou de rituel, dégagez le Thermo-alchimiste.

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

In a Two-Headed Giant game, Thermo-Alchemist's activated ability causes the opposing team to lose 2 life.
Thermo-Alchemist's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. Players can cast spells and activate abilities (such as Thermo-Alchemist's own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does.
In a Two-Headed Giant game, Thermo-Alchemist's activated ability causes the opposing team to lose 2 life.
Thermo-Alchemist's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. Players can cast spells and activate abilities (such as Thermo-Alchemist's own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does.
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0.15€

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