standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The value of X will change as the number of creature cards in the enchanted creature’s controller’s graveyard changes. Any time state-based actions are performed, if that creature’s toughness is 0 or less, or damage marked on it is equal to or greater than its toughness, the creature will be put into its owner’s graveyard.
Rulings
The value of X will change as the number of creature cards in the enchanted creature’s controller’s graveyard changes. Any time state-based actions are performed, if that creature’s toughness is 0 or less, or damage marked on it is equal to or greater than its toughness, the creature will be put into its owner’s graveyard.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?