Mysterien des Ulvenwalds (Foundations Jumpstart)
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Mysterien des Ulvenwalds

Verzauberung

Immer wenn eine Nichtspielsteinkreatur, die du kontrollierst, stirbt, stelle Nachforschungen an. (Bringe einen farblosen Hinweis-Artefaktspielstein mit „, opfere dieses Artefakt: Ziehe eine Karte" ins Spiel.)
Immer wenn du einen Hinweis opferst, bringe einen 1/1 weißen Mensch-Soldat-Kreaturenspielstein ins Spiel.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you sacrifice a Clue as part of casting a spell or activating an ability, the last ability will resolve before that spell or ability.
If a nontoken creature dies at the same time as Ulvenwald Mysteries, the first ability triggers.
The last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a Clue whenever you want; rather, you need some other way of sacrificing it, such as the activated ability that Clue tokens have.
If you sacrifice a Clue as part of casting a spell or activating an ability, the last ability will resolve before that spell or ability.
If a nontoken creature dies at the same time as Ulvenwald Mysteries, the first ability triggers.
The last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a Clue whenever you want; rather, you need some other way of sacrificing it, such as the activated ability that Clue tokens have.
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