Guia Ainok (Foundations Jumpstart)
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Guia Ainok

Criatura — Sabujo Batedor

Quando Guia Ainok entrar no campo de batalha, escolha um —
• Coloque um marcador +1/+1 em Guia Ainok.
• Procure um card de terreno básico em seu grimório, revele-o, depois embaralhe seu grimório e coloque aquele card no topo.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a mode requires a target and there are no legal targets available, you must choose the mode that adds a +1/+1 counter.
You choose which mode you’re using as you put the ability on the stack, after the creature has entered the battlefield. Once you’ve chosen a mode, you can’t change that mode even if the creature leaves the battlefield in response to that ability.
If a mode requires a target and there are no legal targets available, you must choose the mode that adds a +1/+1 counter.
You choose which mode you’re using as you put the ability on the stack, after the creature has entered the battlefield. Once you’ve chosen a mode, you can’t change that mode even if the creature leaves the battlefield in response to that ability.
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