砂草原ののけ者 (Foundations Jumpstart)
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砂草原ののけ者

クリーチャー — 人間・戦士

砂草原ののけ者が戦場に出たとき、以下から1つを選ぶ。
• 砂草原ののけ者の上に+1/+1カウンターを1個置く。
• 飛行を持つ白の1/1のスピリット・クリーチャー・トークンを1体戦場に出す。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a mode requires a target and there are no legal targets available, you must choose the mode that adds a +1/+1 counter.
You choose which mode you’re using as you put the ability on the stack, after the creature has entered the battlefield. Once you’ve chosen a mode, you can’t change that mode even if the creature leaves the battlefield in response to that ability.
If a mode requires a target and there are no legal targets available, you must choose the mode that adds a +1/+1 counter.
You choose which mode you’re using as you put the ability on the stack, after the creature has entered the battlefield. Once you’ve chosen a mode, you can’t change that mode even if the creature leaves the battlefield in response to that ability.
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