무기 받침대 (Jumpstart 2022)
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무기 받침대

마법물체

무기 받침대는 +1/+1 카운터 세 개를 가지고 전장에 들어온다.
: 생물을 목표로 정한다. 무기 받침대에서 +1/+1 카운터 한 개를 그 생물로 옮긴다. 당신이 집중마법을 발동할 수 있는 시기에만 이 능력을 활성화할 수 있다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The +1/+1 counters on Weapon Rack won't affect it unless it somehow becomes a creature.
Once Weapon Rack runs out of +1/+1 counters, it remains on the battlefield. You can activate its last ability, but it won't do anything.
If Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack.
The +1/+1 counters on Weapon Rack won't affect it unless it somehow becomes a creature.
Once Weapon Rack runs out of +1/+1 counters, it remains on the battlefield. You can activate its last ability, but it won't do anything.
If Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack.
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