Puñetazo salvaje (Jumpstart 2022)
Puñetazo salvaje back
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Puñetazo salvaje

Conjuro

La criatura objetivo que controlas lucha contra la criatura objetivo que no controlas.
Ferocidad — La criatura que controlas obtiene +2/+2 hasta el final del turno antes de luchar si controlas una criatura con fuerza de 4 o más. (Cada una hace un daño igual a su fuerza a la otra.)
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.
Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.
If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.
Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.
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