野火元素 (Jumpstart 2022)
野火元素 back
Cliquez pour retourner la carte
野火元素

生物 ~元素

每当任一对手受到非战斗伤害时,由你操控的生物得+1/+0直到回合结束。

3/3
_alt_flag_ru
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times.
The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.
Combat damage is the damage that’s dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it’s dealt during a combat phase by an attacking or blocking creature.
Wildfire Elemental’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+0.
In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times.
The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.
Combat damage is the damage that’s dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it’s dealt during a combat phase by an attacking or blocking creature.
Wildfire Elemental’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+0.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
0.08€

Réimpressions

Cartes liées

Liens
Les tags MCT