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순간마법

당신이 조종하는 생물을 목표로 정한다. 그 생물은 턴종료까지 +1/+0을 받는다. 당신이 조종하지 않는 생물을 목표로 정한다. 그 두 생물은 서로 싸운다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If just the creature you control is an illegal target when Swift Kick tries to resolve, it won’t get +1/+0 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +1/+0 until end of turn.
If either target is an illegal target when Swift Kick tries to resolve, neither creature will deal or be dealt damage.
You can’t cast Swift Kick unless you target both a creature you control and a creature you don’t control.
If just the creature you control is an illegal target when Swift Kick tries to resolve, it won’t get +1/+0 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +1/+0 until end of turn.
If either target is an illegal target when Swift Kick tries to resolve, neither creature will deal or be dealt damage.
You can’t cast Swift Kick unless you target both a creature you control and a creature you don’t control.
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