13 공포증 (Jumpstart 2022)
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13 공포증

부여마법

당신의 유지단 시작에, 하나를 선택한다 —
• 생명점이 정확히 13점인 각 플레이어는 게임에서 패배한다. 그러고 나서 각 플레이어는 생명 1점을 얻는다.
• 생명점이 정확히 13점인 각 플레이어는 게임에서 패배한다. 그러고 나서 각 플레이어는 생명 1점을 잃는다.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You can choose a mode even if no player will lose the game. Players will still gain or lose life as appropriate.
In a Two-Headed Giant game, each team with 13 life loses the game, then each player on each team gains or loses 1 life, causing the team’s life total to go up or down by 2.
If you choose Triskaidekaphobia’s second mode and begin to resolve it while an opponent’s life total is 13 and your life total is 1, that opponent will lose the game before you lose 1 life.
If each player has 13 life as Triskaidekaphobia’s ability resolves, the game ends in a draw.
You can choose a mode even if no player will lose the game. Players will still gain or lose life as appropriate.
In a Two-Headed Giant game, each team with 13 life loses the game, then each player on each team gains or loses 1 life, causing the team’s life total to go up or down by 2.
If you choose Triskaidekaphobia’s second mode and begin to resolve it while an opponent’s life total is 13 and your life total is 1, that opponent will lose the game before you lose 1 life.
If each player has 13 life as Triskaidekaphobia’s ability resolves, the game ends in a draw.
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