Fragmento de Criptólito // Aurora de Emrakul
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Artefato // Criatura — Eldrazi Reflexo
Fragmento de Criptólito entra no campo de batalha virado.
: Adicione um mana de qualquer cor à sua reserva de mana. Cada jogador perde 1 ponto de vida.
No início de sua manutenção, se cada jogador tiver 10 pontos de vida ou menos, transforme Fragmento de Criptólito. // Voar, toque mortífero
Toda vez que Aurora de Emrakul ataca, cada oponente perde 3 pontos de vida.
: Adicione um mana de qualquer cor à sua reserva de mana. Cada jogador perde 1 ponto de vida.
No início de sua manutenção, se cada jogador tiver 10 pontos de vida ou menos, transforme Fragmento de Criptólito. // Voar, toque mortífero
Toda vez que Aurora de Emrakul ataca, cada oponente perde 3 pontos de vida.
1/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If any player has 11 or more life as your upkeep begins, Cryptolith Fragment’s last ability doesn’t trigger. If any player has 11 or more life as the ability resolves, the ability has no effect.
In a Two-Headed Giant game, Cryptolith Fragment’s last ability checks whether each team’s life total is 10 or less.
In a Two-Headed Giant game, Cryptolith Fragment’s mana ability causes each player to lose 1 life, so each team loses 2 life.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Cryptolith Fragment’s second ability is a mana ability. Players can’t respond to it or to the loss of life it causes.
In a Two-Headed Giant game, Cryptolith Fragment’s last ability checks whether each team’s life total is 10 or less.
In a Two-Headed Giant game, Cryptolith Fragment’s mana ability causes each player to lose 1 life, so each team loses 2 life.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Cryptolith Fragment’s second ability is a mana ability. Players can’t respond to it or to the loss of life it causes.
Rulings
If any player has 11 or more life as your upkeep begins, Cryptolith Fragment’s last ability doesn’t trigger. If any player has 11 or more life as the ability resolves, the ability has no effect.
In a Two-Headed Giant game, Cryptolith Fragment’s last ability checks whether each team’s life total is 10 or less.
In a Two-Headed Giant game, Cryptolith Fragment’s mana ability causes each player to lose 1 life, so each team loses 2 life.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Cryptolith Fragment’s second ability is a mana ability. Players can’t respond to it or to the loss of life it causes.
In a Two-Headed Giant game, Cryptolith Fragment’s last ability checks whether each team’s life total is 10 or less.
In a Two-Headed Giant game, Cryptolith Fragment’s mana ability causes each player to lose 1 life, so each team loses 2 life.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Cryptolith Fragment’s second ability is a mana ability. Players can’t respond to it or to the loss of life it causes.
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