一時的な連帯 (Ikoria: Lair of Behemoths)
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一時的な連帯

ソーサリー

あなたが威迫を持つクリーチャーをコントロールしているなら、この呪文を唱えるためのコストは少なくなる。
クリーチャー1体を対象とする。ターン終了時まで、それのコントロールを得る。そのクリーチャーをアンタップする。ターン終了時まで、それは速攻を得る。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once you announce that you’re casting Tentative Connection, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a creature with menace.
Tentative Connection is unaffected if you no longer control a creature with menace after you’ve cast it. You won’t have to pay an additional .
Tentative Connection can target any creature, even one that you already control or that is already untapped.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Tentative Connection). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
Once you announce that you’re casting Tentative Connection, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a creature with menace.
Tentative Connection is unaffected if you no longer control a creature with menace after you’ve cast it. You won’t have to pay an additional .
Tentative Connection can target any creature, even one that you already control or that is already untapped.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Tentative Connection). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
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