Duskmantle Guildmage (Gatecrash)
Duskmantle Guildmage back
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Duskmantle Guildmage

Creature — Human Wizard

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.

2/2
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Each time the first ability resolves, a delayed triggered ability is created. Whenever a card is put into an opponent’s graveyard that turn, each of those abilities will trigger. For example, if you activate the first ability twice (and let those abilities resolve) and then activate the second ability targeting an opponent, that player will lose a total of 4 life. Each card put into that player’s graveyard will cause two abilities to trigger, each causing that player to lose 1 life.
The delayed triggered ability created won’t trigger if a token permanent is put into an opponent’s graveyard.
The first ability considers each of your opponents. You don’t choose just one of them.
Each time the first ability resolves, a delayed triggered ability is created. Whenever a card is put into an opponent’s graveyard that turn, each of those abilities will trigger. For example, if you activate the first ability twice (and let those abilities resolve) and then activate the second ability targeting an opponent, that player will lose a total of 4 life. Each card put into that player’s graveyard will cause two abilities to trigger, each causing that player to lose 1 life.
The delayed triggered ability created won’t trigger if a token permanent is put into an opponent’s graveyard.
The first ability considers each of your opponents. You don’t choose just one of them.
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