Ligne ley d'éclairs
Enchantement
Si la Ligne ley d'éclairs est dans votre main de départ, vous pouvez l'avoir sur le champ de bataille au début de la partie.
À chaque fois que vous lancez un sort, vous pouvez payer . Si vous faites ainsi, la Ligne ley d'éclairs inflige 1 blessure à une cible, joueur ou planeswalker.
À chaque fois que vous lancez un sort, vous pouvez payer . Si vous faites ainsi, la Ligne ley d'éclairs inflige 1 blessure à une cible, joueur ou planeswalker.
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you cast a creature with bloodthirst while Leyline of Lightning is on the battlefield, you may use the Leyline’s ability to deal damage to an opponent. If you do, that damage is dealt before the creature spell resolves, and the creature will enter the battlefield with counters from its bloodthirst ability.
You may pay the only once per spell.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
You may pay the only once per spell.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
Rulings
If you cast a creature with bloodthirst while Leyline of Lightning is on the battlefield, you may use the Leyline’s ability to deal damage to an opponent. If you do, that damage is dealt before the creature spell resolves, and the creature will enter the battlefield with counters from its bloodthirst ability.
You may pay the only once per spell.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
You may pay the only once per spell.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
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