権力への嘆願 (Game Night: Free-for-All)
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権力への嘆願

ソーサリー

議決 ― あなたから始めて各プレイヤーは「時間」または「知識」のいずれかに投票する。「時間」がより多くの票を得たなら、あなたはこのターンの直後に追加の1ターンを得る。「知識」がより多くの票を得た、あるいは票が同数だったなら、あなたはカード3枚を引く。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.
Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
You must vote for one of the available options. You can’t abstain.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.
Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
You must vote for one of the available options. You can’t abstain.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
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