要塞の鼠 (Future Sight)
要塞の鼠 back
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要塞の鼠

クリーチャー — ネズミ

シャドー (このクリーチャーは、シャドーを持つクリーチャーのみをブロックでき、ブロックされる。)
要塞の鼠がいずれかのプレイヤーに戦闘ダメージを与えるたび、各プレイヤーはカードを1枚捨てる。

2/1
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow.
If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.
Multiple instances of shadow on the same creature are redundant.
While resolving the triggered ability of Stronghold Rats, each player chooses a card in hand without revealing it, then all of the cards are discarded at the same time.
Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow.
If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.
Multiple instances of shadow on the same creature are redundant.
While resolving the triggered ability of Stronghold Rats, each player chooses a card in hand without revealing it, then all of the cards are discarded at the same time.
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