Kaito, infiltrateur rusé
Planeswalker légendaire — Kaito
À chaque fois qu'une créature que vous contrôlez inflige des blessures de combat à un joueur, mettez un marqueur « loyauté » sur Kaito.
+1: Jusqu'à une créature ciblée que vous contrôlez ne peut pas être bloquée ce tour-ci. Piochez une carte, puis défaussez-vous d'une carte.
−2: Créez un jeton de créature 2/1 bleue Ninja.
−9: Vous gagnez un emblème avec « À chaque fois qu'un joueur lance un sort, vous créez un jeton de créature 2/1 bleue Ninja. »
+1: Jusqu'à une créature ciblée que vous contrôlez ne peut pas être bloquée ce tour-ci. Piochez une carte, puis défaussez-vous d'une carte.
−2: Créez un jeton de créature 2/1 bleue Ninja.
−9: Vous gagnez un emblème avec « À chaque fois qu'un joueur lance un sort, vous créez un jeton de créature 2/1 bleue Ninja. »
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The ability of the emblem created by Kaito's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
You don't have to choose a target for Kaito's first loyalty ability. However, if you do and that target is illegal when the ability tries to resolve, it won't resolve and none of its effects will happen. You won't draw or discard. The loyalty counter that was added to Kaito to pay the cost of the ability will remain on Kaito, however.
You don't have to choose a target for Kaito's first loyalty ability. However, if you do and that target is illegal when the ability tries to resolve, it won't resolve and none of its effects will happen. You won't draw or discard. The loyalty counter that was added to Kaito to pay the cost of the ability will remain on Kaito, however.
Rulings
The ability of the emblem created by Kaito's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
You don't have to choose a target for Kaito's first loyalty ability. However, if you do and that target is illegal when the ability tries to resolve, it won't resolve and none of its effects will happen. You won't draw or discard. The loyalty counter that was added to Kaito to pay the cost of the ability will remain on Kaito, however.
You don't have to choose a target for Kaito's first loyalty ability. However, if you do and that target is illegal when the ability tries to resolve, it won't resolve and none of its effects will happen. You won't draw or discard. The loyalty counter that was added to Kaito to pay the cost of the ability will remain on Kaito, however.
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