standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If the damaged player controls any enchantments, you must choose one to be destroyed. If they do not, nothing happens.
Rulings
If the damaged player controls any enchantments, you must choose one to be destroyed. If they do not, nothing happens.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?