Cría nociva (Eventide)
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Cría nociva

Criatura — Elemental

La Cría nociva entra en juego con cuatro contadores -1/-1 sobre ella.
Debilitar. (Esta fuente hace daño a las criaturas en forma de contadores -1/-1.)
Siempre que juegues un hechizo negro, remueve un contador -1/-1 de la Cría nociva
Siempre que juegues un hechizo verde, remueve un contador -1/-1 de la Cría nociva

6/6
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If there are no -1/-1 counters on it when the triggered ability resolves, the ability does nothing. There is no penalty for not being able to remove a counter.
If you cast a spell that’s both of the listed colors, both abilities will trigger. You’ll remove a total of two -1/-1 counters from the Hatchling.
If there are no -1/-1 counters on it when the triggered ability resolves, the ability does nothing. There is no penalty for not being able to remove a counter.
If you cast a spell that’s both of the listed colors, both abilities will trigger. You’ll remove a total of two -1/-1 counters from the Hatchling.
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