Sprengzone

Land

Die Sprengzone kommt mit einer Ladungsmarke ins Spiel.
: Erzeuge .
, : Lege X Ladungsmarken auf die Sprengzone.
, , opfere die Sprengzone: Zerstöre jedes Nichtland-Permanent mit Manabetrag gleich der Anzahl an Ladungsmarken auf der Sprengzone.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a permanent has in its mana cost, X is considered to be 0.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
If a permanent has in its mana cost, X is considered to be 0.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
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Les tags MCT

Removal Land