Autómata sin inteligencia
Criatura artefacto — Constructo
El Autómata sin inteligencia entra al campo de batalla con dos contadores +1/+1 sobre él.
, descartar una carta: Pon un contador +1/+1 sobre el Autómata sin inteligencia.
Remover dos contadores +1/+1 del Autómata sin inteligencia: Roba una carta.
, descartar una carta: Pon un contador +1/+1 sobre el Autómata sin inteligencia.
Remover dos contadores +1/+1 del Autómata sin inteligencia: Roba una carta.
0/0
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If removing two +1/+1 counters from Mindless Automaton causes the amount of damage already marked on Mindless Automaton to be equal to or greater than its toughness, it will be put into its owner’s graveyard as a state-based action before the ability can be activated again and before the card is drawn.
Rulings
If removing two +1/+1 counters from Mindless Automaton causes the amount of damage already marked on Mindless Automaton to be equal to or greater than its toughness, it will be put into its owner’s graveyard as a state-based action before the ability can be activated again and before the card is drawn.
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