Tabla de espiritismo
Artefacto
Necrario — Al comienzo de cada paso final, si una criatura murió este turno, pon un contador de alma sobre la Tabla de espiritismo.
: Agrega X manás de un color cualquiera, donde X es la cantidad de contadores de alma sobre la Tabla de espiritismo. Usa este maná solo para lanzar hechizos de instantáneo, conjuro, Demonio y Espíritu.
: Agrega X manás de un color cualquiera, donde X es la cantidad de contadores de alma sobre la Tabla de espiritismo. Usa este maná solo para lanzar hechizos de instantáneo, conjuro, Demonio y Espíritu.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If no creatures have died in a turn by the time that turn's end step begins, Séance Board's first ability won't trigger at all. Causing a creature to die during the end step won't cause the ability to trigger.
If a spell has in its mana cost, use the value chosen for X when determining that spell's mana value.
If a spell has in its mana cost, use the value chosen for X when determining that spell's mana value.
Rulings
If no creatures have died in a turn by the time that turn's end step begins, Séance Board's first ability won't trigger at all. Causing a creature to die during the end step won't cause the ability to trigger.
If a spell has in its mana cost, use the value chosen for X when determining that spell's mana value.
If a spell has in its mana cost, use the value chosen for X when determining that spell's mana value.
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