Ruf der Geist-Schwester

Verzauberung

Zu Beginn deines Endsegments bestimmst du eine bleibende Karte deiner Wahl in deinem Friedhof. Du kannst eine bleibende Karte opfern, die einen Kartentyp mit der bestimmten Karte gemeinsam hat. Falls du dies tust, bringe die bestimmte Karte aus deinem Friedhof ins Spiel zurück und sie erhält „Falls diese bleibende Karte das Spiel verlassen würde, schicke sie ins Exil, anstatt sie irgendwo anders hinzulegen."
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Because to die means to be put into a graveyard from the battlefield, a creature or planeswalker that is exiled instead doesn't “die.” Abilities that would trigger when it dies won't trigger.
If Spirit-Sister's Call leaves the battlefield, the replacement effect continues to apply. If one of the permanents it returned would leave the battlefield, it'll be exiled instead.
Because to die means to be put into a graveyard from the battlefield, a creature or planeswalker that is exiled instead doesn't “die.” Abilities that would trigger when it dies won't trigger.
If Spirit-Sister's Call leaves the battlefield, the replacement effect continues to apply. If one of the permanents it returned would leave the battlefield, it'll be exiled instead.
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