Aryel, caballero de Windgrace (Dominaria)
Aryel, caballero de Windgrace back
Clique pour retourner la carte
Aryel, caballero de Windgrace

Criatura legendaria — Caballero humano

Vigilancia.
, : Crea una ficha de criatura Caballero blanca 2/2 con la habilidad de vigilancia.
, , girar X Caballeros enderezados que controlas: Destruye la criatura objetivo con fuerza de X o menos.

4/4
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
_alt_flag_ru
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Tapping Aryel to activate either of its abilities while it’s attacking doesn’t remove it from combat.
Once you announce that you’re activating Aryel’s last ability, no player may take other actions until the ability’s been paid for. Notably, players can’t try to make the value of X invalid by removing or tapping your Knights.
If the target creature’s power is greater than X as Aryel’s last ability tries to resolve, the ability doesn’t resolve. You can’t tap extra Knights once the ability has been activated.
You can tap any untapped Knights you control, including ones you haven’t controlled continuously since the beginning of your most recent turn, to pay the cost of Aryel’s last ability. However, you must have controlled Aryel continuously since the beginning of your most recent turn in order to use either of its activated abilities.
Tapping Aryel to activate either of its abilities while it’s attacking doesn’t remove it from combat.
Once you announce that you’re activating Aryel’s last ability, no player may take other actions until the ability’s been paid for. Notably, players can’t try to make the value of X invalid by removing or tapping your Knights.
If the target creature’s power is greater than X as Aryel’s last ability tries to resolve, the ability doesn’t resolve. You can’t tap extra Knights once the ability has been activated.
You can tap any untapped Knights you control, including ones you haven’t controlled continuously since the beginning of your most recent turn, to pay the cost of Aryel’s last ability. However, you must have controlled Aryel continuously since the beginning of your most recent turn in order to use either of its activated abilities.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.28€

Réimpressions

Cartes liées

Liens
Les tags MCT

Removal