Desertor Atormentado // Lobisomem Saqueador
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Criatura — Humano Lobisomem // Criatura — Lobisomem
No início de cada manutenção, se nenhuma mágica tiver sido conjurada no último turno, transforme Desertor Atormentado. // Toda vez que esta criatura se transformar em Lobisomem Saqueador, você poderá destruir o artefato alvo. Se aquele artefato for colocado num cemitério dessa maneira, Lobisomem Saqueador causará 3 pontos de dano ao controlador daquele artefato.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Lobisomem Saqueador.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Lobisomem Saqueador.
3 // 5/2 // 4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
An artifact token that’s destroyed is put into its owner’s graveyard before it ceases to exist. If a token is destroyed by Werewolf Ransacker ability, Werewolf Ransacker deals damage to that token’s controller.
You choose the target artifact when Werewolf Ransacker’s first triggered ability goes on the stack. You choose whether or not to destroy the artifact when that ability resolves.
If something becomes a copy of Werewolf Ransacker, that doesn’t count as “transforming into Werewolf Ransacker.” The first triggered ability of the new Werewolf Ransacker doesn’t trigger.
If the targeted artifact has indestructible or regenerates (or you choose not to destroy it), Werewolf Ransacker doesn’t deal damage to that artifact’s controller. Similarly, if the targeted artifact is destroyed but a replacement effect moves it to a different zone instead of its owner’s graveyard, Werewolf Ransacker doesn’t deal damage to that artifact’s controller.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
You choose the target artifact when Werewolf Ransacker’s first triggered ability goes on the stack. You choose whether or not to destroy the artifact when that ability resolves.
If something becomes a copy of Werewolf Ransacker, that doesn’t count as “transforming into Werewolf Ransacker.” The first triggered ability of the new Werewolf Ransacker doesn’t trigger.
If the targeted artifact has indestructible or regenerates (or you choose not to destroy it), Werewolf Ransacker doesn’t deal damage to that artifact’s controller. Similarly, if the targeted artifact is destroyed but a replacement effect moves it to a different zone instead of its owner’s graveyard, Werewolf Ransacker doesn’t deal damage to that artifact’s controller.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Rulings
An artifact token that’s destroyed is put into its owner’s graveyard before it ceases to exist. If a token is destroyed by Werewolf Ransacker ability, Werewolf Ransacker deals damage to that token’s controller.
You choose the target artifact when Werewolf Ransacker’s first triggered ability goes on the stack. You choose whether or not to destroy the artifact when that ability resolves.
If something becomes a copy of Werewolf Ransacker, that doesn’t count as “transforming into Werewolf Ransacker.” The first triggered ability of the new Werewolf Ransacker doesn’t trigger.
If the targeted artifact has indestructible or regenerates (or you choose not to destroy it), Werewolf Ransacker doesn’t deal damage to that artifact’s controller. Similarly, if the targeted artifact is destroyed but a replacement effect moves it to a different zone instead of its owner’s graveyard, Werewolf Ransacker doesn’t deal damage to that artifact’s controller.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
You choose the target artifact when Werewolf Ransacker’s first triggered ability goes on the stack. You choose whether or not to destroy the artifact when that ability resolves.
If something becomes a copy of Werewolf Ransacker, that doesn’t count as “transforming into Werewolf Ransacker.” The first triggered ability of the new Werewolf Ransacker doesn’t trigger.
If the targeted artifact has indestructible or regenerates (or you choose not to destroy it), Werewolf Ransacker doesn’t deal damage to that artifact’s controller. Similarly, if the targeted artifact is destroyed but a replacement effect moves it to a different zone instead of its owner’s graveyard, Werewolf Ransacker doesn’t deal damage to that artifact’s controller.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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