Disertore Afflitto // Predone Mannaro (Dark Ascension)
Disertore Afflitto // Predone Mannaro back
Clique pour retourner la carte
Disertore Afflitto // Predone Mannaro
//

Creatura — Mannaro Umano // Creatura — Mannaro

All'inizio di ogni mantenimento, se nell'ultimo turno non sono state lanciate magie, trasforma il Disertore Afflitto. // Ogniqualvolta questa creatura si trasforma nel Predone Mannaro, puoi distruggere un artefatto bersaglio. Se quell'artefatto viene messo in un cimitero in questo modo, il Predone Mannaro infligge 3 danni al controllore di quell'artefatto.
All'inizio di ogni mantenimento, se nell'ultimo turno un giocatore ha lanciato due o più magie, trasforma il Predone Mannaro.

3 // 5/2 // 4
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
_alt_flag_ru
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

An artifact token that’s destroyed is put into its owner’s graveyard before it ceases to exist. If a token is destroyed by Werewolf Ransacker ability, Werewolf Ransacker deals damage to that token’s controller.
You choose the target artifact when Werewolf Ransacker’s first triggered ability goes on the stack. You choose whether or not to destroy the artifact when that ability resolves.
If something becomes a copy of Werewolf Ransacker, that doesn’t count as “transforming into Werewolf Ransacker.” The first triggered ability of the new Werewolf Ransacker doesn’t trigger.
If the targeted artifact has indestructible or regenerates (or you choose not to destroy it), Werewolf Ransacker doesn’t deal damage to that artifact’s controller. Similarly, if the targeted artifact is destroyed but a replacement effect moves it to a different zone instead of its owner’s graveyard, Werewolf Ransacker doesn’t deal damage to that artifact’s controller.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
An artifact token that’s destroyed is put into its owner’s graveyard before it ceases to exist. If a token is destroyed by Werewolf Ransacker ability, Werewolf Ransacker deals damage to that token’s controller.
You choose the target artifact when Werewolf Ransacker’s first triggered ability goes on the stack. You choose whether or not to destroy the artifact when that ability resolves.
If something becomes a copy of Werewolf Ransacker, that doesn’t count as “transforming into Werewolf Ransacker.” The first triggered ability of the new Werewolf Ransacker doesn’t trigger.
If the targeted artifact has indestructible or regenerates (or you choose not to destroy it), Werewolf Ransacker doesn’t deal damage to that artifact’s controller. Similarly, if the targeted artifact is destroyed but a replacement effect moves it to a different zone instead of its owner’s graveyard, Werewolf Ransacker doesn’t deal damage to that artifact’s controller.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.17€

Réimpressions

Cartes liées

Liens
Les tags MCT

Synergie