신념의 방패 (Dark Ascension)
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신념의 방패

순간마법

당신이 조종하는 지속물 한 개를 목표로 정한다. 그 지속물은 턴종료까지 당신이 선택한 색으로부터 보호 능력을 얻는다.
운명의 시간 — 당신의 생명이 5점 이하라면, 대신에 당신과 당신이 조종하는 지속물들은 턴종료까지 당신이 선택한 색으로부터 보호 능력을 얻는다.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A player with protection from a color can’t be damaged, enchanted (including by Curses), or targeted by anything of that color.
You choose only one color (not one color per player and permanent). You choose the color as Faith’s Shield resolves.
Faith’s Shield targets a permanent regardless of how much life you have. If that permanent is an illegal target when Faith’s Shield tries to resolve, Faith’s Shield won’t resolve and none of its effects will happen. Neither you nor any of your permanents will gain protection from a color.
A player with protection from a color can’t be damaged, enchanted (including by Curses), or targeted by anything of that color.
You choose only one color (not one color per player and permanent). You choose the color as Faith’s Shield resolves.
Faith’s Shield targets a permanent regardless of how much life you have. If that permanent is an illegal target when Faith’s Shield tries to resolve, Faith’s Shield won’t resolve and none of its effects will happen. Neither you nor any of your permanents will gain protection from a color.
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