Conseil de l'Absolu
Créature : humain et conseiller
Au moment où le Conseil de l'Absolu arrive sur le champ de bataille, nommez une carte autre qu'une carte de créature ou de terrain.
Vos adversaires ne peuvent pas lancer de cartes du nom choisi.
Les sorts du nom choisi que vous lancez coûtent de moins à lancer.
Vos adversaires ne peuvent pas lancer de cartes du nom choisi.
Les sorts du nom choisi que vous lancez coûtent de moins à lancer.
2/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you name half of a split card with fuse, and then you cast both halves, the cost reduction will apply to the total cost of the spell. This is true even if the half with the chosen name requires only colored mana to cast.
The last ability can reduce alternative costs such as overload costs.
You can name either half of a split card, but not both. If you name half of a split card, your opponents can cast the other half. If that split card has fuse, your opponents can’t cast that card as a fused split card.
The last ability can’t reduce the colored mana requirement of a spell.
If a spell with the chosen name includes one generic mana in its cost to cast, that cost will be reduced by .
If there are additional costs to cast the spell, such as kicker costs, apply those increases before applying cost reductions.
The last ability can reduce alternative costs such as overload costs.
You can name either half of a split card, but not both. If you name half of a split card, your opponents can cast the other half. If that split card has fuse, your opponents can’t cast that card as a fused split card.
The last ability can’t reduce the colored mana requirement of a spell.
If a spell with the chosen name includes one generic mana in its cost to cast, that cost will be reduced by .
If there are additional costs to cast the spell, such as kicker costs, apply those increases before applying cost reductions.
Rulings
If you name half of a split card with fuse, and then you cast both halves, the cost reduction will apply to the total cost of the spell. This is true even if the half with the chosen name requires only colored mana to cast.
The last ability can reduce alternative costs such as overload costs.
You can name either half of a split card, but not both. If you name half of a split card, your opponents can cast the other half. If that split card has fuse, your opponents can’t cast that card as a fused split card.
The last ability can’t reduce the colored mana requirement of a spell.
If a spell with the chosen name includes one generic mana in its cost to cast, that cost will be reduced by .
If there are additional costs to cast the spell, such as kicker costs, apply those increases before applying cost reductions.
The last ability can reduce alternative costs such as overload costs.
You can name either half of a split card, but not both. If you name half of a split card, your opponents can cast the other half. If that split card has fuse, your opponents can’t cast that card as a fused split card.
The last ability can’t reduce the colored mana requirement of a spell.
If a spell with the chosen name includes one generic mana in its cost to cast, that cost will be reduced by .
If there are additional costs to cast the spell, such as kicker costs, apply those increases before applying cost reductions.
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