リーヴの命令 (Dragon's Maze)
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リーヴの命令

ソーサリー

あなたの対戦相手がコントロールするクリーチャーを最大2体まで対象とし、それらを留置する。(あなたの次のターンまで、それらのクリーチャーでは攻撃もブロックもできず、それらの起動型能力は起動できない。)
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
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