背教の主導者、エズーリ

伝説のクリーチャー — エルフ・戦士

:他のエルフ1体を対象とし、それを再生する。
:ターン終了時まで、あなたがコントロールしているエルフ・クリーチャーは+3/+3の修整を受けるとともにトランプルを得る。

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Ezuri’s first ability can’t affect itself, but its second ability does.
Only Elf creatures you control when the last ability resolves will get +3/+3 and gain trample until end of turn. Non-Elf creatures that become Elves or Elf creatures that enter the battlefield under your control later in the turn won’t get the bonuses.
Ezuri’s first ability can’t affect itself, but its second ability does.
Only Elf creatures you control when the last ability resolves will get +3/+3 and gain trample until end of turn. Non-Elf creatures that become Elves or Elf creatures that enter the battlefield under your control later in the turn won’t get the bonuses.
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