丧亲幸存者 // 不屈复仇者 (Innistrad: Double Feature)
丧亲幸存者 // 不屈复仇者 back
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丧亲幸存者 // 不屈复仇者
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生物 — 人类/平民 // 生物 — 人类/士兵

当另一个由你操控的生物死去时,转化丧亲幸存者。 // 每当不屈复仇者攻击时,将目标法术力值等于或小于2的生物牌从你的坟墓场横置移回战场且正进行攻击。

2 // 3/1 // 2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Multiple creatures dying will cause Bereaved Survivor to transform only once.
Effects that say that the returned creature can't attack (if the creature has defender, for example) affect only the declaration of attackers. They won't stop the returned creature from entering the battlefield attacking.
You choose which player or planeswalker the returned creature is attacking. It doesn't have to be attacking the same player or planeswalker Dauntless Avenger is attacking.
Although the returned creature is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.
Multiple creatures dying will cause Bereaved Survivor to transform only once.
Effects that say that the returned creature can't attack (if the creature has defender, for example) affect only the declaration of attackers. They won't stop the returned creature from entering the battlefield attacking.
You choose which player or planeswalker the returned creature is attacking. It doesn't have to be attacking the same player or planeswalker Dauntless Avenger is attacking.
Although the returned creature is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.
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