Melma del Salone di Sangue (Conflux)
Melma del Salone di Sangue back
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Melma del Salone di Sangue

Creatura — Melma

All'inizio del tuo mantenimento, se controlli un permanente nero, puoi mettere un segnalino +1/+1 sulla Melma del Salone di Sangue.
All'inizio del tuo mantenimento, se controlli un permanente verde, puoi mettere un segnalino +1/+1 sulla Melma del Salone di Sangue.

1/1
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A permanent that’s both black and green will allow both abilities to trigger (as will separate black permanents and green permanents, of course).
The “intervening ‘if’ clause” means that (1) the ability won’t trigger at all unless you control a permanent of the specified color, and (2) the ability will do nothing unless you control a permanent of the specified color at the time it resolves.
A permanent that’s both black and green will allow both abilities to trigger (as will separate black permanents and green permanents, of course).
The “intervening ‘if’ clause” means that (1) the ability won’t trigger at all unless you control a permanent of the specified color, and (2) the ability will do nothing unless you control a permanent of the specified color at the time it resolves.
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