Druido Intrecciaradici
Creatura — Druido Elfo
Quando il Druido Intrecciaradici entra nel campo di battaglia, ogni avversario può passare in rassegna il proprio grimorio per trovare fino a tre carte terra base. Ognuno di essi mette una di quelle carte sul campo di battaglia TAPpata sotto il tuo controllo e le altre sul campo di battaglia TAPpate sotto il proprio controllo. Poi ogni giocatore che ha passato in rassegna il proprio grimorio in questo modo lo rimescola.
2/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Each opponent who searches their library may find between zero and three basic land cards. If they find only one, they put it onto the battlefield tapped under your control.
When the triggered ability resolves, first the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) decides whether or not to search their library and puts the land cards onto the battlefield as instructed. Each opponent will know what players before them did when deciding what they are going to do. Then each player who searched their library shuffles it.
When the triggered ability resolves, first the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) decides whether or not to search their library and puts the land cards onto the battlefield as instructed. Each opponent will know what players before them did when deciding what they are going to do. Then each player who searched their library shuffles it.
Rulings
Each opponent who searches their library may find between zero and three basic land cards. If they find only one, they put it onto the battlefield tapped under your control.
When the triggered ability resolves, first the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) decides whether or not to search their library and puts the land cards onto the battlefield as instructed. Each opponent will know what players before them did when deciding what they are going to do. Then each player who searched their library shuffles it.
When the triggered ability resolves, first the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) decides whether or not to search their library and puts the land cards onto the battlefield as instructed. Each opponent will know what players before them did when deciding what they are going to do. Then each player who searched their library shuffles it.
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